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The 1940's Player Character Index

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Chameleon (Charles Simone aka. Hilary Goldstein)
Mr. Mentalo (Mathius MacDougal aka. Thomas Britain)
The Locomotive (Mark ? aka. Ed Goldstein)
Green Lantern (Dr. Zhee aka. Thomas Tibbals)
Dervish (Norm Macauley aka. Rob Killen)
 



Name- Chameleon
CHARACTER NAME-  Charles Simone
PLAYER- Hilary Goldstein
GROUP AFFILIATION-  ?
 
Value Characteristic Points
15 STR 5
20 DEX 30
18 CON 16
12 BODY 4
13 INT 3
11 EGO 2
15 PRE 5
10 COM 0
5 PD 2
5 ED 1
4 SPD 10
7 REC 0
36 END 0
29 STUN 0
  Total 78
Points Powers END
6 Running (+3", 9", NC: 18"); Non-Combat Multiplier: ×2, +0 (6) 1
5 Ultraviolet Vision (5)  
10 Superleap (+10", 13", NC: 26"); Non-Combat Multiplier: ×2, +0 (10) 2
3 Enhanced Perception (all) (+1 to PER) (3)  
9 Armor (5 PD/4 ED); OIF Chainmail Armor: -½ (13)  
32 Multipower (40-pt reserve); Requires some form of light: Slightly, -¼ (40)  
m-4 Hand-to-Hand Attack (6d6, Total 9d6); Range: 0; Cannot be used while invisible: Usually, -¼; Requires some form of light: Slightly, -¼ (30) 3
u-1 Clinging (Clinging STR +0); Requires some form of light: Slightly, -¼ (10)  
m-4 Force Field (20 PD/20 ED); Cannot be used while invisible: Usually, -¼; Must be aware of attack: Frequently, -½; Requires some form of light: Slightly, -¼ (40) 4
m-5 8d6 Energy Blast; Range: 200; Versus: PD; Cannot be used while invisible: Usually, -¼; Requires some form of light: Slightly, -¼ (40) 4
u-2 Invisibility (Normal Sight); Requires some form of light: Slightly, -¼ (20) 2
81 Total Powers  
Points Skills, Talents, Perks Roll
3 Acrobatics  13-
2 Area Knowledge: France  11-
3 French (Completely Fluent w/accent); Literacy: Standard, 0   
3 Concealment  12-
3 Contortionist  13-
3 Disguise  11-
3 Shadowing  11-
3 Stealth  13-
1 Familiarity: Demolitions  8-
2 Professional Skill: Teacher  11-
10 +2 level w/HTH Combat   
4 Martial Disarm (OCV -1, DCV +1)   
4 Martial Dodge (OCV --, DCV +5)   
5 Offensive Strike (OCV -2, DCV +1, 7d6)   
49 Total Skills, Talents, Perks  
Cost Equipment
0 .45 Automatic M1911 A1 (1d6+1K); OCV: +1; R Mod: 0; DC: 4; STUNx: +1; STR Min: 12; Shots: 7; Weight: 0 
0 Total Equipment
100+ Disadvantages
10 Vulnerability to Sonic Attacks (2× BODY); Attack: Uncommon, +5 
20 Personal code of honor (Keeps Word, rarely lies, sense of duty to friends) (Common, Total) 
15 Hatred of Nazis (Common, Strong) 
15 Secret Identity 
15 Loyalty to US (Common, Strong) 
5 Distinctive Features: Yellow eyes; Concealability: Easily, 5; Reaction: Noticed and Recognizable, +0 
3 Quirk- Bookworm 
1 Quirk- Will not eat tuna 
1 Quirk- Will not shake hands with Locomotive 
1 Quirk- 
1 Quirk- 
13 Watched by unknown group (11-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Only Watching: ×½; Punishment: Harsh, 0 
100 Total Disadvantages
COSTS: Char.   Powers   Total Total   Disadv.   Base   Exp.
  78 + 130 = 208 208 = 100 + 100 + 11
OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
7 7 4 0 30/25 29/24 3, 6, 9, 12

Sex: Male, Race: Caucasian

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Name- Mr. Mentalo
CHARACTER NAME-  Mathius Mac Dougal
PLAYER- Thomas Brittan
GROUP AFFILIATION-  ?
 
Value Characteristic Points
15 STR 5
17 DEX 21
17 CON 14
13 BODY 6
12 INT 2
20 EGO 20
13 PRE 3
12 COM 1
3 PD 0
4 ED 1
3 SPD 3
6 REC 0
36 END 1
30 STUN 0
  Total 77
Points Powers END
30 Multipower (30-pt reserve) (30)  
u-3 3d6 Ego Attack (30) 3
u-3 6d6 Mind Control; Communication: Verbal, +0 (30) 3
u-3 Mind Link; Minds: Related Group, +10; Number of Minds: 8, +15; Distance: Any, +5; Dimension: Current, +0; Link with: Anyone, +0 (30)  
u-3 Force Field (15 PD/15 ED) (30) 3
8 Running (+4", 10", NC: 20"); Non-Combat Multiplier: ×2, +0 (8) 2
7 Armor (5 PD/5 ED); OIF- Armored Trenchcoat: -½; Activation: 14-, -½ (15)  
5 Infrared Vision (5)  
3 Mental Awareness (3)  
5 Mental Defense (9 pts) (5)  
70 Total Powers  
Points Skills, Talents, Perks Roll
3 Acrobatics  12-
3 Climbing  12-
3 Breakfall  12-
16 +2 level w/All Combat   
3 Concealment  11-
3 Paramedic  11-
3 Stealth  12-
3 Shadowing  11-
1 Japanese (Basic Conv.); Literacy: Standard, 0   
1 Mandarin (Basic Conv.); Literacy: Standard, 0   
3 Jack of All Trades   
1 Professional Skill: Merchant Marine  11-
1 Professional Skill: ?  11-
16 Comic Book Martial Arts   
(4) Punch (OCV 0, DCV +2, 5d6)   
(4) Block (OCV +2, DCV +2)   
(4) Dodge (OCV --, DCV +5)   
(4) Martial Disarm (OCV -1, DCV +1)  
60 Total Skills, Talents, Perks  
Cost Equipment
0 .45 Automatic M1911 A1 (1d6+1K); OCV: +1; R Mod: 0; DC: 4; STUNx: +1; STR Min: 12; Shots: 7; Weight: 0 
0 .45 Automatic M1911 A1 (1d6+1K); OCV: +1; R Mod: 0; DC: 4; STUNx: +1; STR Min: 12; Shots: 7; Weight: 0 
0 Total Equipment
100+ Disadvantages
15 Hunted by Tongs (11-); Capabilities: As Powerful, 10; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 
20 Hunted by the Mob (11-); Capabilities: More Powerful, 15; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 
13 Watched by unknown group (11-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Only Watching: ×½; Punishment: Harsh, 0 
25 Code Against Killing (Very Common, Total) 
15 Secret Identity 
10 Overconfidence (Common, Moderate) 
1 Quirk- 
1 Quirk- 
1 Quirk- 
1 Quirk- 
1 Quirk- 
103 Total Disadvantages
COSTS: Char.   Powers   Total Total   Disadv.   Base   Exp.
  77 + 130 = 207 207 = 103 + 100 + 7
OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
6 6 7 9 23/20 24/20 4, 8, 12

Story: Wanderer who was taught use of mental powers while in China.

Sex: Male, Race: Caucasian

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Name- The Locomotive
CHARACTER NAME-  Mark ?
PLAYER- Edward Goldstein
GROUP AFFILIATION-  ?
 
Value Characteristic Points
20/25 STR 10
15 DEX 15
20 CON 20
15 BODY 10
10 INT 0
10 EGO 0
15 PRE 5
8 COM -1
14/15 PD 16
10/11 ED 8
3 SPD 5
10 REC 4
40 END 0
50 STUN 15
  Total 107
Points Powers END
8 Running (+4", 10", NC: 20"); Non-Combat Multiplier: ×2, +0 (8) 2
1 Swimming (+1", 3", NC: 6"); Non-Combat Multiplier: ×2, +0 (1) 1
12 Armor (5 PD/3 ED) (12)  
4 Knockback Resistance (-2") (4)  
!7 Density Increase-1 (×2 mass); Mass: 296 kg/651 lbs; Extra PD: +1; Extra ED: +1; Extra STR: +5; Knockback: -1"; Reduced END: Zero & Persistent, +1; Always On: -½ (10) 0
5 Regeneration (1 BODY/5 hours); Regenerate: Standard, +0 (10)  
37 Total Powers  
Points Skills, Talents, Perks Roll
2 Area Knowledge: Chicago  11-
4 +1 DC for Martial Attacks   
4 +2 level w/Combat Skill Level with Move Through   
5 +1 level w/HTH Combat   
3 Breakfall  12-
2 Weapon Familiarity: Small Arms   
5 Mechanics  12-
1 Knowledge Skill: American Cars  11-
1 Knowledge Skill: Baseball  11-
1 Knowledge Skill: Boxing  11-
1 Knowledge Skill: Radio Programs  11-
1 Knowledge Skill: Trains  11-
1 Knowledge Skill: Wrestling  11-
9 Boxing   
(5) Jab (OCV +1, DCV +3, 6d6)   
(4) Block (OCV +2, DCV +2)   
10 Wrestling   
(3) Take Down (OCV +2, DCV +1, 6d6)   
(4) Escape (OCV 0, DCV 0, STR 45)   
(3) Hold (OCV -1, DCV -1, STR 40)   
3 Streetwise  12-
3 Scholar   
2 Ground Vehicles   
58 Total Skills, Talents, Perks  
100+ Disadvantages
15 Patriot (Common, Strong) 
15 Secret Identity 
10 Distinctive Features: Large muscle man, 6'8", 325 lbs.; Concealability: Concealable, 10; Reaction: Noticed and Recognizable, +0 
5 Dislikes Nazi's (Uncommon, Moderate) 
10 Reputation: Trouble-maker (11-) 
15 Stubborn (Common, Strong) 
10 Gregarious (Common, Moderate) 
5 1d6 Unluck 
10 Vulnerability from mental powers (2× STUN); Attack: Uncommon, +5 
1 Quirk- Cubs Fan 
1 Quirk- Will not eat tuna fish 
1 Quirk- 
1 Quirk- 
1 Quirk- 
100 Total Disadvantages
COSTS: Char.   Powers   Total Total   Disadv.   Base   Exp.
  107 + 95 = 202 202 = 100 + 100 + 8
OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
5 5 3 0 20/5 14/3 4, 8, 12

Height: 204cm (6'8"), Weight: 148/296kg (326 lbs/651 lbs), Sex: Male, Race: Caucasian

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Name- The Green Lantern
CHARACTER NAME-  Dr. Zhee
PLAYER- Thomas Tibbals
GROUP AFFILIATION-  ?
 
Value Characteristic Points
14 STR 4
17 DEX 21
14 CON 8
13 BODY 6
20 INT 10
12 EGO 4
13 PRE 3
14 COM 2
3 PD 0
6 ED 3
3 SPD 3
6 REC 0
30 END 1
30 STUN 3
  Total 68
Points Powers END
10 Elemental Control- Green Mystical Energy (20-pt reserve); OAF- Lantern: -1 (20)  
a-10 Armor (14 PD/13 ED); OAF- Lantern: -1 (40)  
b-10 Telekinesis (STR 27); Range: 200; Manipulation: Coarse, +0; OAF- Lantern: -1 (40) 4
c-10 8d6 Physical Blast; Range: 200; Versus: PD; OAF- Lantern: -1 (40) 4
d-10 Force Wall (6 PD/6 ED); Range: 200; Width: 10", +10; OAF- Lantern: -1 (40) 4
13 Images (Normal Sight, Sight, 4" radius); Range: 200; Observer PER Penalty: 0, +0; Linked to other ring powers: -½; Images are always green: -½; OAF- Lantern: -1; Reduced END: Zero, +½ (40) 0
12 END Reserve (200 END, 5 REC/turn); OAF- Lantern: -1 (25)  
4 Detect Ring (+0 to PER); Time Required: Instant, +2; Range: Ranged, +5; OIF: -½; OAF- Lantern: -1 (10)  
7 Telescopic Sense (Unusual Senses, +10 to PER); OAF- Lantern: -1 (15)  
86 Total Powers  
Points Skills, Talents, Perks Roll
5 +1 level w/with Ring related powers   
3 Forensic Medicine  13-
3 Criminology  13-
3 Paramedic  13-
3 Professional Skill  13-
1 Medicine  11-
1 Pharmacology  11-
3 Ventriloquism  11-
1 Rifles   
3 German (Completely Fluent w/accent); Literacy: Standard, 0   
1 Medical License   
5 Money (Well Off)   
3 Scientist   
5 Cramming   
40 Total Skills, Talents, Perks  
100+ Disadvantages
15 Secret Identity 
13 Watched by unknown (11-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Only Watching: ×½; Punishment: Harsh, 0 
20 Hunted by Occult Group (11-); Capabilities: More Powerful, 15; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0 
20 Code Versus Killing (Common, Total) 
15 Protective of Young Women (Uncommon, Total) 
13 Enraged when Innocent Whitnessing Innocent Young Women Being Harmed (11-, 11-); Circumstances: Very Common, +15 
1 Quirk- 
1 Quirk- 
1 Quirk- 
1 Quirk- 
100 Total Disadvantages
COSTS: Char.   Powers   Total Total   Disadv.   Base
EXP
  68 + 126 = 194 200 = 100 + 100
8
OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
6 6 4 0 17/14 19/13 4, 8, 12

Height: 185cm (6'1"), Weight: 78kg (172 lbs), Sex: Male, Age: 28, Race: Caucasian

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Name- The Dervish
CHARACTER NAME-  Norm Macauley
PLAYER- Rob Killen
GROUP AFFILIATION-  ?
 

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