Incom/Subpro Z-95 Headhunter

 

The Forerunner of the X-wing, the Z-95 is an atmospheric craft frequently modified for space travel.  It is slower and less maneuverable then the X-wing or the TIE fighter, but still packs a punch.  State-of-the-art ships in the days of the Old Republic, Z-95s are usually found on backwater worlds during the Rebellion era.

 

 

              

 

 

Craft:  Incom/Subpro Z-95 Headhunter
Class: Starfighter
Cost: 80,000 (new)
Size: Tiny (11.8 meters long)
Crew: 1 (Skilled +4) ; Passengers: none
Cargo Capacity: 85 kg
Consumables: 1 day
Hyperdrive: x1
Maximum Speed: Ramming (9 Squares/Action)

Atmospheric Speed:  1,150 km/h (19 Squares/Action)

Initiative:  +6 (+2 size, +4 crew)

Maneuver: +6 (+2 size, +4 crew)

Defense: 22 (+2 size, +10 armor)
Shield Points: 30
Hull Points:120
DR: 10

 

Weapon:   Triple Blasters (2 fire-linked);  Fire Arc: Front; 

Attack Bonus: +6 (+2 size, +2 crew, +2 fire control);

Damage:  3d10x2

 

Weapon:  Concussion Missile Launcher (6 missiles);  Fire Arc:  Front

                Damage:  7d10x2;  Missile Quality:  Ordinary (+10)

 

 

 

 

 
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