Incom/Subpro Z-95 Headhunter
The Forerunner of the X-wing, the Z-95 is an atmospheric craft frequently modified for space travel. It is slower and less maneuverable then the X-wing or the TIE fighter, but still packs a punch. State-of-the-art ships in the days of the Old Republic, Z-95s are usually found on backwater worlds during the Rebellion era.
Craft: Incom/Subpro Z-95 Headhunter
Class: Starfighter
Cost: 80,000 (new)
Size: Tiny (11.8 meters long)
Crew: 1 (Skilled +4) ; Passengers: none
Cargo Capacity: 85 kg
Consumables: 1 day
Hyperdrive: x1
Maximum Speed: Ramming (9
Squares/Action)
Atmospheric Speed: 1,150 km/h (19 Squares/Action)
Initiative: +6 (+2 size, +4 crew)
Maneuver: +6 (+2 size, +4 crew)
Defense: 22 (+2
size, +10 armor)
Shield Points: 30
Hull Points:120
DR: 10
Weapon: Triple Blasters (2 fire-linked); Fire Arc: Front;
Attack Bonus: +6 (+2 size, +2 crew, +2 fire control);
Damage: 3d10x2
Weapon: Concussion Missile Launcher (6 missiles); Fire Arc: Front
Damage: 7d10x2; Missile Quality: Ordinary (+10)
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